![]() ![]() A few things to note: In the stage builder, when you first build your stage, click the "new" button, not the staticy icon.You can select the stages in the "Custom Stage Select" by clicking on the button in the bottom right corner of the stage select. EDIT (as of July 2nd): We have just released an updated version of the game that allows the player to fight on his custom stages.You can select it in the “Vault” to make and save stages. Stage Builder: Thanks to the extremely dedicated coder Ps991, demo 0.8 has a functioning stage builder.You can chose to have a stock match anywhere between 1-99 lives. Stock Mode: You can chose Stock by tapping the word "Time" on the character select.The effects add more depth to the hitting. Hit Effects: When you hit the enemy or when he hits you, a hit effect appears to let you know that someone has been hit.No every attack has high knockback, though. Also, there is friction on the ground to make sliding knockback decrease to 0 faster. The distance flown varies based on his damage % and how strong the attack is. Knockback: If you hit an enemy with an attack, the enemy will go flying.Once you reach a high percentage, you are more likely to die, so look out. Damage %: The more you attack an enemy, the more damage he takes.The cpus are smart enough to shield against attacks only if one is attacking, though. The cpus attack somewhat randomly, but they are only running on primitive AI, so it should be expected. Also, not only can the cpus target the player, but they can target each other as well. If you are standing on a platform above them, they will jump to reach you. If you are really far away from them, they run after you. ![]()
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